My entry for the The Very Serious Juniper Dev Game Jam! This is the first real game jam I participated in, so please be nice to me or I will cry.


You are a Rat, exploring the Cheese Caves in order to hopefully gather enough cheese to feed your loving family. Spin your wheel to unlock gadgets that allow you to overcome any hazards you may find. Will you be able to collect enough to survive for the winter? Or will you be responsible for their untimely demise?


CONTROLS:

- Arrow keys/WASD to walk/jump

- Shift to spin

- Q/E or 1-9 to switch between abilities

- 0 to open the wheel menu 

- R to reset

- F to fullscreen

(In Wheel Menu)

- Arrow keys/WASD to look at gadgets

- Z to spin wheel

- X to purchase gadgets


Outside Assets Used

Sound Effects from Bithuh, Cartoon-Music-Game-SFX, SoundShelfStudio, freesound_gamestudio, freesound_community, Driken5482, Lolo_s, PWLPL, arunangshubanerjee, Universfield, Dany_photo, Liecio, u_edtmwfwu7c, Abdalrahman_bm, and freesounds123 on Pixabay

Background by Lil Cthulu (https://lil-cthulhu.itch.io/pixel-art-cave-background)

Color Palette by Luis Miguel Maldonado (https://lospec.com/palette-list/slso8)

Fonts by Daniel Linssen (https://managore.itch.io/m3x6) and voxeledphoton (https://voxeledphoton.itch.io/font-7pxmonokeychain)

Music from Spencer_YK, Reganati , and Icsilivu on Pixabay.

All other art/programming was made my me

Updated 19 hours ago
Published 4 days ago
StatusIn development
PlatformsHTML5
AuthorRumbleSkull
GenrePlatformer
TagsGlobal Game Jam, Metroidvania, serious
ContentNo generative AI was used

Comments

Log in with itch.io to leave a comment.

First of all, very impressive the work you’ve done in such a small amount of time. I made platformers before and they are in no way easy to make. And making that many abilities in one week is just madness. Well done.

A few quick shot comments:

  • 0 to exit the wheel menu is very weird, I always tried to exit the menu with escape, which gets me out of fullscreen, quite annoying
  • on death we should restart on the same screen we died on, getting respawned at the start is very frustrating when you’re just exploring and trying out things (like the first time you jump in water, you have no way to know it’ll kill you)
  • spin animation is too long

Anyway, great entry. As I said, impressive you’ve made this in only one week. Well done!

(1 edit)

Art looks great however wasd or arrow keys doesn’t seem to work for me. Running on Firefox. The game responds to some inputs, for instance Z/shift to start on the main screen worked no problem. Just ingame wasd/arrows don’t do anything. E (swap abilities) seems to work ingame.

If it gets fixed I’ll give it another go :)

Hi, thank you so much! I think I may have poorly communicated this, but at the beginning you have to bring up the wheel menu with 0 and close it first in order for movement to be enabled, which is my bad. I have a bit of dialogue and added some text to hopefully make this more clear.

Nice, thanks for the clarification, I gave it another try and left a comment. Very impressive, well done!

Will also update my rating. Good luck!